DALLAS AND ROBO
As Art Director on Dallas and Robo, it was my responsibility to breakdown each script into necessary assets, develop a game plan for execution, and delegate those responsibilities down to all departments in the pipeline.
This production utilized 2D animation with 3D vehicles and some 3D environments, a technique we're seeing more and more of in television production.
Unlike other productions, I had no department leads or directors. This meant that I had to stay extra present and aware of quality control, organization, speed and process.
Our production crew was small and intimate, which meant a lot of love, sweat and dedication went into getting this show made.
Hats off to Big Jump Entertainment for all their amazing work animating this series as well.